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Last Updated: Year 26 Day 167
Space Combat: Space Bandits

Asteroid fields are home to scum and villainy. Bandits in small squads of fighters, gunships and corvettes may spawn and hunt down unwary players. Between 2 and 4 squads of bandits will spawn in an asteroid field. Bandits usually fly weaker ships such as ugly-type fighters. Destroyed bandit ships will be wrecked and converted to NPC-owned, and can be recycled using the appropriate tools.

Note

With the exception of Asteroid Hideouts, bandits will not spawn if there are any stations present within the entire asteroid field deep space square.

Note

The presence of a habitable planet, or the fact that a deep space system shows as being controlled by any faction, does not affect the spawn chance of bandits.

Hostile bandits have an algorithm that determines their movements and actions. When in a quiet environment, bandits may patrol the system or hold in one location. If any threats or targets are detected, bandits will react according to their role. Some roles are more likely to flee a threat, and others are more likely to hunt and engage a target. The exact details of the rules are considered secret and are not published. Developers and administrators will not reveal the details no matter how politely you ask.

Note

Hostile NPCs will not target escape pods.

If presented with multiple targets, bandits will choose the best option based on role matchups. The preferred targets for various role combinations are considered secret and are not published.

Bandits will act more or less aggressively based on their experiences in combat. A bandit that is attacked frequently will become more aggressive over time. A bandit that attacks frequently will become less aggressive over time.

Hostile bandits will persist in the game indefinitely while a character is on the same system. Once all characters have left the system, the bandits will despawn if left alone for 7 days. If nothing spawned initially, or if all bandits have been killed, no further spawns will occur for 7 days after the last character leaves the system.

Bandits can be lured to an asteroid field using a Sub-Space Radio. The radio will emit a signal mimicking that of an alluring target, and attract bandits to the system. Using a radio will bypass the 7 day respawn timer for bandits. The radio will have no effect if bandits are already present.

Some ships may contain bandits onboard. The first squad will always be spawned in the cockpit/bridge of the ship. The next squad, if applicable, will be spawned in the room containing any loot. Any additional bandits will be spawned randomly into the rooms throughout the ship, and rooms may end up with multiple squads.

Bandit ships may contain loot from their adventures which they store on their ship. Depending on the ship, a certain amount of random loot will be generated and overloaded into a trunk named "Bandit Booty Box".

Bandit Corvettes:

Image Name Spawn Chance Bandit Infantry Loot
CR-90 Corvette CR-90 Corvette 15.79% 12 3 - 6 items
DP-20a Gunship DP-20a Gunship 10.53% 12 3 - 6 items
DP-20b Gunship DP-20b Gunship 7.89% 12 3 - 6 items
IPV-1 System Patrol Craft IPV-1 System Patrol Craft 13.16% 12 3 - 6 items
Adz-class Patrol Destroyer Adz-class Patrol Destroyer 2.63% 12 3 - 6 items
Foray-class Blockade Runner Foray-class Blockade Runner 10.53% 12 3 - 6 items
Crusader-class Corvette Crusader-class Corvette 5.26% 12 3 - 6 items
Sphyrna-class Corvette Sphyrna-class Corvette 13.16% 12 3 - 6 items
Raider-class Missile Corvette Raider-class Missile Corvette 15.79% 12 3 - 6 items
Pirate Interceptor Frigate Pirate Interceptor Frigate 2.63% 12 5 - 10 items
Cumulus-class Corsair Cumulus-class Corsair 2.63% 12 3 - 6 items

Bandit Freighters:

Image Name Spawn Chance Bandit Infantry Loot
GS-100 Salvage Ship GS-100 Salvage Ship 7.41% 0 0 - 0 items
VCX-820 Escort Freighter VCX-820 Escort Freighter 9.26% 0 0 - 0 items
Warlord Heavy Cruiser Warlord Heavy Cruiser 7.41% 0 0 - 0 items

Bandit Gunboats:

Image Name Spawn Chance Bandit Infantry Loot
Pursuer-class Enforcement Ship Pursuer-class Enforcement Ship 3.70% 0 0 - 0 items
SS-54 Assault Ship SS-54 Assault Ship 7.41% 0 0 - 0 items

Bandit Bombers:

Image Name Spawn Chance
C-wing Ugly C-wing Ugly 7.41%

Bandit Fighters:

Image Name Spawn Chance
R-41 Starchaser R-41 Starchaser 5.56%
Z-95 Headhunter Z-95 Headhunter 5.56%
Y-TIE Ugly Y-TIE Ugly 9.26%
X-ceptor Ugly X-ceptor Ugly 7.41%
TIE-wing Ugly TIE-wing Ugly 11.11%
Cutlass-9 Patrol Fighter Cutlass-9 Patrol Fighter 7.41%
Pirate Snub Fighter Pirate Snub Fighter 9.26%
Rihkxyrk Assault Fighter Rihkxyrk Assault Fighter 1.85%
Item Drop Chance
A295 0.71%
Amphibian Survival Backpack 0.71%
Amphibian Survival Mask 0.71%
Amphibian Survival Suit 0.71%
Anti-Grav Sled 0.71%
Arctic Survival Helmet 0.71%
Arctic Survival Suit 0.71%
AXM-50 0.71%
B22 0.71%
Bacta Patch 0.71%
Bacta Refill 0.71%
Battle Armour 0.71%
Battle Axe 0.71%
BD-1 Cutter 0.71%
Belt 0.71%
Blade Modulation Control 0.71%
Bowcaster 0.71%
Breathing Mask 0.71%
Bryar Pistol 0.71%
Bryar Rifle 0.71%
BT 500 0.71%
C-M Frag Storm Heavy Shotgun 0.71%
Camouflage Scout Armour 0.71%
Camouflage Scout Helmet 0.71%
Camouflage Tent 0.71%
Ceremonial Armour 0.71%
Ceremonial Combat Armour 0.71%
Chakram 0.71%
Clone Trooper Armour 0.71%
Clone Trooper Belt 0.71%
Clone Trooper Helmet 0.71%
Clothing 0.71%
Combat Armour 0.71%
Combat Knife 0.71%
Corellian Powersuit Armour 0.71%
Corellian Powersuit Helmet 0.71%
Crafting Kit 0.71%
Crystal Control 0.71%
CVI Rotating Heavy Cannon 0.71%
Datapad 0.71%
DD6 0.71%
DDC Defender 0.71%
Death Stick 0.71%
DL-18 0.71%
DL-44 0.71%
DL-56 0.71%
DLT-20a 0.71%
DT-12 0.71%
E-11 0.71%
E-11B Trooper Rifle 0.71%
E-5 Droid Blaster 0.71%
E-Web Blaster 0.71%
EE-3 0.71%
Electronic Lock Breaker 0.71%
ELG-3A 0.71%
Emitter Control 0.71%
EMP Grenade 0.71%
Energy Sensor Pack 0.71%
Engineer Vest 0.71%
Flak Helmet 0.71%
Flak Jacket 0.71%
Flamethrower 0.71%
Flare 0.71%
Force Detector 0.71%
Force Pike 0.71%
G-40 0.71%
GPS 0.71%
Grappling Hook 0.71%
HB-1 0.71%
HB-11 0.71%
HB-5 0.71%
Healing Stick 0.71%
Heavy Battle Armour 0.71%
Heavy Battle Helmet 0.71%
Heavy Belt 0.71%
Hide Armour 0.71%
Holoprojector 0.71%
Hostile Atmosphere Tent 0.71%
Imperial Munitions 22T4 0.71%
Jawa Ionisation Blaster 0.71%
Jetpack 0.71%
K-43 0.71%
Knucklers 0.71%
Large Backpack 0.71%
Laser Scalpel 0.71%
Lightsaber Hilt 0.71%
LJ-90 BlasTech 0.71%
Macro Binoculars 0.71%
Mask 0.71%
MediKit 0.71%
Merr-Sonn Mark II 0.71%
MG-15 Carbine 0.71%
MiniMag PTL Missile Launcher 0.71%
Multiple Sensor Pack 0.71%
Nightstinger 0.71%
NZ 9118 0.71%
Old Republic Flight Mask 0.71%
Old Republic Flight Suit 0.71%
Portable Power Generator 0.71%
Power Supply 0.71%
Relby K-23 0.71%
Restraining Bolt 0.71%
Riot Shield 0.71%
Robe 0.71%
RPS-6 Rocket Launcher 0.71%
Ryyk Blade 0.71%
Saber 0.71%
Scout Blaster 0.71%
Sensor Beacon 0.71%
Slave Collar 0.71%
Staff 0.71%
Standard Flight Mask 0.71%
Standard Flight Suit 0.71%
Stouker Concussion Rifle 0.71%
Stun Cuffs 0.71%
Sub-Space Radio 0.71%
Survival Pack 0.71%
SWLTR Helmet 0.71%
SWLTR Suit 0.71%
Sword 0.71%
T-21 Light Repeating Blaster 0.71%
Tactical Helmet 0.71%
TB-1a Ionisation Blaster 0.71%
Telltrig-7 0.71%
Tent 0.71%
Thermal Survival Helmet 0.71%
Thermal Survival Suit 0.71%
Tool Belt 0.71%
Toolkit 0.71%
Trunk 0.71%
Vacuum Survival Backpack 0.71%
Vacuum Survival Helmet 0.71%
Vacuum Survival Suit 0.71%
Valken-38 Carbine 0.71%
Vertical Locker 0.71%
Vibro Axe 0.71%
Vibroblade 0.71%
W-2X Wrist Caster 0.71%
Whip 0.71%
X-45 Sniper Rifle 0.71%
Zenji Needles 0.71%